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Projects Enabled by Maker's Asylum

From Made In India open source Oxygen Concentrator to Open Source Plastic Recycling Auto, explore our projects that can inspire you to change the world.

Armstrum
A guitar accessory that includes single-hand amputees in the user-base of guitar players and shoppers.
sdg 10

#sdginfocus

SDG 10: For Reduced Inequalities

sdg 10

#sdginfocus

SDG 10: For Reduced Inequalities

baksa
“Baksa” is an interactive art installation made for “The Lost Party”, a music and art festival of India.
SDG 12 Responsible Consumption and Production

#sdginfocus

SDG12; Responsible consumption and production

SDG 12 Responsible Consumption and Production

#sdginfocus

SDG12; Responsible consumption and production

bindi1
Bindi aims at creating recreational space for female teenagers in communities and slums where they can meet together when they are not at school.

#sdginfocus

SDG 5 : Gender Equality

#sdginfocus

SDG 5 : Gender Equality

IMG_0355
‘BirdSense’ is designed to scare the birds in cities by eliminating the use of nets, which is a hassle to install and also often injures birds when they get stuck in them.
sustainable cities and communities

#sdginfocus

SDG : 11 Sustainable Cities and Communities

sustainable cities and communities

#sdginfocus

SDG : 11 Sustainable Cities and Communities

Bougebeta
As lack of exercise is the root of most diseases, making people move at an early age would be beneficial to make the masses healthier in the long term
sdg 3

#sdginfocus

SDG 3 : Good Health and Well Being

sdg 3

#sdginfocus

SDG 3 : Good Health and Well Being

New Project (35)
Braille Rap CNC is about hacking/ modifying a CNC Router to print braille on various materials using the Braille Rap platform.
sdg 10

#sdginfocus

Reduced Inequality

sdg 10

#sdginfocus

Reduced Inequality

be1
Bullseye is a workshop designed to help Primary School kids know more about bullying and how to get out of it through various games and activities.
SDG 4

#sdginfocus

SDG 4: Quality Education

SDG 4

#sdginfocus

SDG 4: Quality Education

c3po
An Origami Robot
SDG 12 Responsible Consumption and Production

#sdginfocus

SDG 12 : Responsible Consumption and Production

SDG 12 Responsible Consumption and Production

#sdginfocus

SDG 12 : Responsible Consumption and Production

IMG_0445
“ChargIon” prolongs the mobile device’s battery life and saves electricity due to Energy leaks when the device overcharges.
SDG 12 Responsible Consumption and Production

#sdginfocus

SDG 12 : Responsible Consumption and Production

SDG 12 Responsible Consumption and Production

#sdginfocus

SDG 12 : Responsible Consumption and Production

D1
Disco VR is a specially developed wearable that helps you dive in to our rich heritage and get an experience of the lifetime.
sustainable cities and communities

#sdginfocus

SDG 11 : Sustainable Cities

sustainable cities and communities

#sdginfocus

SDG 11 : Sustainable Cities

5983461518581122524(1)
A DIY socket for a Prosthetic hand with sensor and batteries which can be adapted to various tasks required in daily life.
sdg 10

#sdginfocus

SDG 10 : Reduced Inequalities

sdg 10

#sdginfocus

SDG 10 : Reduced Inequalities

drum suit1
Playin drums can be fun. But, for those who are visually impaired, especially children who want to have fun playing it, the learning curve will be steeper.
Reduced Inequalities SDG 10

#sdginfocus

SDG 10 : Reduced Inequalities

Reduced Inequalities SDG 10

#sdginfocus

SDG 10 : Reduced Inequalities

IMG_1564
“Efficient Communication for Hospitalized outpatient” is devised for the patients who are unable to describe their problems effectively.
sdg 3

#sdginfocus

SDG 3: Good Health and Well-Being

sdg 3

#sdginfocus

SDG 3: Good Health and Well-Being

BlinkRate
This device can be used to increase the blink rate in order to mitigate Computer Vision Syndrome in a specific student using a mobile phone during digital learning.
sdg 3

#sdginfocus

SDG 3: Good Health and Well Beings

sdg 3

#sdginfocus

SDG 3: Good Health and Well Beings

faceRecognition
The Device “Eyedentify” is devised especially for the visually impaired to recognize people with the help of a cap fitted with camera and image processing unit.
Reduced Inequalities SDG 10

#sdginfocus

SDG 10 : Reduced Inequalities

Reduced Inequalities SDG 10

#sdginfocus

SDG 10 : Reduced Inequalities

First Steps
“First Step” is an educational toy which can be used to teach English alphabets to the kids in a fun and interactive way.
SDG 4

#sdginfocus

SDG 4: Quality Education

SDG 4

#sdginfocus

SDG 4: Quality Education

WhatsApp Image 2021-08-06 at 5.41.02 PM
Converting a wheelchair that is capable of sliding right into a paraglider to challenge the boundaries that controls the will of Differently abled.
Reduced Inequalities SDG 10

#sdginfocus

SDG 10 : Reduce Inequality

Reduced Inequalities SDG 10

#sdginfocus

SDG 10 : Reduce Inequality

BRIDGE
“FUN धन” is a fun board game invented to teach middle class families about finance and how to take finance related decisions.

#sdginfocus

SDG 1: No Poverty

#sdginfocus

SDG 1: No Poverty

g1
Gandhi Drink A Chai Tea is a fun way to learn English with the help of a Memory Card that can be used in urban communities to teach students.
SDG 4

#sdginfocus

SDG 4: Quality Education

SDG 4

#sdginfocus

SDG 4: Quality Education

hackberry 7
Ever wondered what if an amputee with a prosthetic hand picks up a hot cup of coffee and drinks it? This feedback system let them know the temp. of the surface.
sdg 10

#sdginfocus

SDG 10 : Reduced Inequalities

sdg 10

#sdginfocus

SDG 10 : Reduced Inequalities

New Project (37)
The goal is to make education more engaging for underprivileged kids that do not have access to modern technologies or other.
SDG 4

#sdginfocus

SDG 4 : Quality Education

SDG 4

#sdginfocus

SDG 4 : Quality Education

papr-3 (1)
This PAPR is designed to provide constant filtered airflow to healthcare workers in high risk environment during the pandemic.
sdg 3

#sdginfocus

SDG 3 : Good Health and Well Being

sdg 3

#sdginfocus

SDG 3 : Good Health and Well Being

M1
A hand designed for students with Speech Difficulties to express themselves using Sign Language in their class / school.
SDG 4

#sdginfocus

SDG 4: QUALITY EDUCATION

SDG 4

#sdginfocus

SDG 4: QUALITY EDUCATION

MAKER AUTO
The goal of the Maker Auto is to bring the tools, materials, mentorship, and creative energy of the maker culture to the streets of Mumbai.
sustainable cities and communities

#sdginfocus

SDG11: Sustainable Cities and Communities

sustainable cities and communities

#sdginfocus

SDG11: Sustainable Cities and Communities

Midore
MiDoRe is an assistive wearable for visually impaired people, to help them learn, read and play the sheet music in real time.
sdg 10

#sdginfocus

SDG 10: Reduced Inequalities

sdg 10

#sdginfocus

SDG 10: Reduced Inequalities

Mindscape
With MINDSCAPE, you understand your mind, and don’t need to escape from your feelings anymore.
sdg 3

#sdginfocus

SDG 3 : Good Health and Well Being

sdg 3

#sdginfocus

SDG 3 : Good Health and Well Being

MoPam
An Educational Interactive Device, that every child can use to provide a way to self learning. Through this device, the children can improve in spelling… And also, they are able to relearn grammar rules while having fun.
SDG 4

#sdginfocus

SDG 4 : Quality Education

SDG 4

#sdginfocus

SDG 4 : Quality Education

NRG7

NRG

A box that you can plug on your electrical meter or any energy consuming device to have detailed and daily data on your energy consumption.
sdg 7

#sdginfocus

AFFORDABLE ENERGY

sdg 7

#sdginfocus

AFFORDABLE ENERGY

otrotti
O-trotti is a project that Converts standard wheelchairs to electric ones at a fraction of the cost associated with buying brand name products.
sdg 10

#sdginfocus

SDG 10 : Reduced Inequality

sdg 10

#sdginfocus

SDG 10 : Reduced Inequality

pathshaala
The name “PathShaala” blends the essence of the word path (मार्ग) and the classroom(कक्षा) to deliver the message ‘Bridging the gaps’ very clearly, but in a natural, flowing style.
SDG 4

#sdginfocus

SDG 4 : Quality education

SDG 4

#sdginfocus

SDG 4 : Quality education

PLASTIC SAFARI1
With plastic safari we are not just indulging in word play but using skills and methods to lend a new lease of life to the greatest invention of all time in packaging – Plastic.
SDG 12 Responsible Consumption and Production

#sdginfocus

SDG 12 : Responsible Consumption and Production

SDG 12 Responsible Consumption and Production

#sdginfocus

SDG 12 : Responsible Consumption and Production

m19-rebreather1
Face masks get uncomfortable with prolonged usage. The Rebreather mask targets this discomfort and ensures safety against viruses and other contaminants
sdg 3

#sdginfocus

SDG3: Good Health and Well-Being

sdg 3

#sdginfocus

SDG3: Good Health and Well-Being

Arcade
DIY Retro Arcade which brings back the arcade experience and also the memories of old good days.
SDG 12 Responsible Consumption and Production

#sdginfocus

SDG12; Responsible consumption and production

SDG 12 Responsible Consumption and Production

#sdginfocus

SDG12; Responsible consumption and production

kidSafe
“Saathi” is an Artificial intelligence based listening ear to children and detects the mood variations of them on day to day basis
sdg 3

#sdginfocus

SDG 3 : Good Health and Well Being

sdg 3

#sdginfocus

SDG 3 : Good Health and Well Being

Satnogs
“SatNOG” is an open source collaborative project that tracks the satellites within its bandwidth, communicates and gathers information from them.
sustainable cities and communities

#sdginfocus

SDG11; Sustainable Cities and Communities

sustainable cities and communities

#sdginfocus

SDG11; Sustainable Cities and Communities

Unfolded
“UnfoldEd” Stands for Unfolding Education, which means broadening the boundaries of learning. And, empowering kids with the knowledge of SDG.
SDG 4

#sdginfocus

SDG 4 : Quality Education

SDG 4

#sdginfocus

SDG 4 : Quality Education

UNO

UNO

A device which changes its color according to the power consumption in a household. This is to aware the user about his/her power usage patterns.

#sdginfocus

SDG 7 : Affordable and clean energy

#sdginfocus

SDG 7 : Affordable and clean energy

Pranav Final Project Image
The device “WATCH DOOR” is devised for small offices with low budgets on security. This is an inexpensive and a good alternative for conventional CCTV’s.
sustainable cities and communities

#sdginfocus

SDG 11 : Sustainable Cities and Communities

sustainable cities and communities

#sdginfocus

SDG 11 : Sustainable Cities and Communities

Screenshot (1)
“World Map” is an interactive IoT art installation with lots of RGB LEDs, which can be used to display any kind of data in form of LED patterns.
sustainable cities and communities

#sdginfocus

SDG 11; Sustainable Cities

sustainable cities and communities

#sdginfocus

SDG 11; Sustainable Cities

yawo
A wearable insole for diabetic patients suffering from T2D consists of several pressure sensors to give dynamic feedback of the patients’ plantar pressure.
sdg 3

#sdginfocus

SDG 3 : Good Health and Well Being

sdg 3

#sdginfocus

SDG 3 : Good Health and Well Being