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DiscoVR

Disco VR is a specially developed wearable that helps you dive in to our rich heritage and get an experience of the lifetime.

DiscoVR

Disco VR is a specially developed wearable that helps you dive in to our rich heritage and get an experience of the lifetime.
sustainable cities and communities

Objective

DiscoVR is a new virtual reality solution at the service of historical sites. The objective is to promote the sites and sensitize visitors to the degradation of the monument over time by giving a real time experience. The immersive experience will make the visitors take part in the preservation of their monuments.

Problem statement

Our persona called Yashaya (like Sandesh’s son) is a travel enthusiast, he likes new technologies and wants to protect his heritage. He’s a middle class worker, and lives in the city. Like all the young people of his generation he loves immersive and dynamic experience, he wants to have a unique experiment when he visits a new place.

Solution

Prototype #1 
  1. Hypothesis : As we were clear about the project we needed to create and understand the model of the VR mask in limited time. It was first time so we focused only on creating the mask without really getting into the specifications of the mask.
  2. Experiment : It was just getting the cardboard do few cuts here and there and stick them together
  3. results / learning: it was a fun experience as it was all about giving shape to the idea. Also as it was limited time, it gave a feel of working under pressure and depending on the teamwork.
 
Prototype #2 
      1. Hypothesis : Second prototype was more about getting more specific about the life size VR mask.
      2. Experiment : it was the again the cardboard model but with real lenses.
      3. Results / learning : it helped in understanding the nitty-gritty of how a actual VR mask work.
      4. At the same time we also started working on the App as it is the most crucial aspect of the project. Workshop on the CAD and Unity was a great help to undertand how to input a VR set up on the software.
  1.  

1: The difficulty we faced is that we did not have a single experience of VR/game designing and then we had to start from nothing. That is why we decided to use some open source 3D models in order to have a clear vision of access to the 3D version of gateway of India.

2: After that, we decided to work on the already made structure and to add an environment to it. We mainly succeded by using different tutorials and succeded in creating and entire environment of the monument and its surroundings. After many failures, we finally succeded in doing our first VR app that actually worked !

3: Now that all the set up was optimal, we decided to refine our design and add many functions to it. For example, we use a VR script that permits us to move within the environment we created. That was so exciting, and it works well! We then focused to improve the environment of the design and add many 3D pieces to make it more realistic. 

 
 
Prototype #3
      1. Hypothesis : After the last physical prototype we were more confident in what we were doing so we decided to make the prototype out of the acrylic thinking of making it as our final prototype.
      2. Experiment : We designed the prototype on the Fusion 360 and exported it on RD works for laser cutting.
      3. Results / learning: It was a disaster as it was very unstable so we realised that acrylic will not be feasible for durability and also it is quite expensive, we also figured out that we had not put into consideration the various sizes of the Mobile handsets and making sure that handset doesn’t slip out of the VR mask.
 
Prototype #4
    1. Hypothesis: with all the learning and findings we decided to make the mask out of wood.
    2. Experiment: We made all the necessary changes in the dimensions and we did the laser cutting on the 2mm MDF wood.
    3. Results / learning: The prototype came out well but the cutting on the wood did not come precise so we had to do some manual finishing. After doing a few Jugads the prototype was completed.
 

Project Contributors

Sandesh, Maxim, Ulysse, Violette

View detailed project documentation

Objective

DiscoVR is a new virtual reality solution at the service of historical sites. The objective is to promote the sites and sensitize visitors to the degradation of the monument over time by giving a real time experience. The immersive experience will make the visitors take part in the preservation of their monuments.

Problem statement

Our persona called Yashaya (like Sandesh’s son) is a travel enthusiast, he likes new technologies and wants to protect his heritage. He’s a middle class worker, and lives in the city. Like all the young people of his generation he loves immersive and dynamic experience, he wants to have a unique experiment when he visits a new place.

Solution

Prototype #1 
  1. Hypothesis : As we were clear about the project we needed to create and understand the model of the VR mask in limited time. It was first time so we focused only on creating the mask without really getting into the specifications of the mask.
  2. Experiment : It was just getting the cardboard do few cuts here and there and stick them together
  3. results / learning: it was a fun experience as it was all about giving shape to the idea. Also as it was limited time, it gave a feel of working under pressure and depending on the teamwork.
 
Prototype #2 
      1. Hypothesis : Second prototype was more about getting more specific about the life size VR mask.
      2. Experiment : it was the again the cardboard model but with real lenses.
      3. Results / learning : it helped in understanding the nitty-gritty of how a actual VR mask work.
      4. At the same time we also started working on the App as it is the most crucial aspect of the project. Workshop on the CAD and Unity was a great help to undertand how to input a VR set up on the software.
  1.  

1: The difficulty we faced is that we did not have a single experience of VR/game designing and then we had to start from nothing. That is why we decided to use some open source 3D models in order to have a clear vision of access to the 3D version of gateway of India.

2: After that, we decided to work on the already made structure and to add an environment to it. We mainly succeded by using different tutorials and succeded in creating and entire environment of the monument and its surroundings. After many failures, we finally succeded in doing our first VR app that actually worked !

3: Now that all the set up was optimal, we decided to refine our design and add many functions to it. For example, we use a VR script that permits us to move within the environment we created. That was so exciting, and it works well! We then focused to improve the environment of the design and add many 3D pieces to make it more realistic. 

 
 
Prototype #3
      1. Hypothesis : After the last physical prototype we were more confident in what we were doing so we decided to make the prototype out of the acrylic thinking of making it as our final prototype.
      2. Experiment : We designed the prototype on the Fusion 360 and exported it on RD works for laser cutting.
      3. Results / learning: It was a disaster as it was very unstable so we realised that acrylic will not be feasible for durability and also it is quite expensive, we also figured out that we had not put into consideration the various sizes of the Mobile handsets and making sure that handset doesn’t slip out of the VR mask.
 
Prototype #4
    1. Hypothesis: with all the learning and findings we decided to make the mask out of wood.
    2. Experiment: We made all the necessary changes in the dimensions and we did the laser cutting on the 2mm MDF wood.
    3. Results / learning: The prototype came out well but the cutting on the wood did not come precise so we had to do some manual finishing. After doing a few Jugads the prototype was completed.
 

We then presented these ideas to the other workshop members and also to some of Vaibhav’s friends who were differently-abled. This gave us some insight into our own thought process and how it could be made better.

Read the complete detailed documentation for this project

Glimpses of the making

Solution in action

Project Contributors

Sandesh, Maxim, Ulysse, Violette

View detailed project documentation

Glimpses of the making

Solution in action

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